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kgpanzer
United States
Joined 21/09/16
Last Visit 05/08/17
6 Posts
Posted on 25 March 2017 at 19:00:10 GMT
Can someone please explain how shtora works detail?

Thanks
ianrs54
England
Joined 08/11/08
Last Visit 19/01/23
1359 Posts
Posted on 26 March 2017 at 08:21:41 GMT
Please clarify it ?
collins355
United Kingdom
Joined 16/08/09
Last Visit 27/08/21
170 Posts
Posted on 26 March 2017 at 18:56:28 GMT
In real life?

Or in CWC?
Dr Dave
Wales
Joined 08/10/07
Last Visit 04/11/19
936 Posts
Posted on 26 March 2017 at 19:16:32 GMT
In real life it uses a missile approach warner to detect the distinctive spectral signature of a missile launch - the "flash" of the initial launch and then the boost motor igniting to get the thing out and flying. It then knows that a missile is approaching from a rough bearing. It might use a mm wave radar to clarify the launch as well as the bearing - not sure. A radar would seem to be essential to my mind to determine the range to the missile as it scoots in. I think it then deploys countermeasures to hard kill the missile with a premature detonation at a safe stand off range from the host platform. That's the rough idea.

In game terms I'd simply increase the save by 1 or 2? How it copes with multiple attacks (can it be "swamped" or saturated) and how much "ammo" it carries is another matter.

Does that help? Huh?
Dr Dave
Wales
Joined 08/10/07
Last Visit 04/11/19
936 Posts
Posted on 27 March 2017 at 20:19:06 GMT
I should have clarified. It only functions against ATGW and IATW. KE rounds are too fast for it to detect and counter.
kgpanzer
United States
Joined 21/09/16
Last Visit 16/07/18
6 Posts
Posted on 27 March 2017 at 21:46:44 GMT
For CWC not RL. I understand the RL aspects, looking at the game aspects
toxicpixie
United Kingdom
Joined 09/03/11
Last Visit 17/07/21
2178 Posts
Posted on 28 March 2017 at 09:05:48 GMT
Possibly give a stand equipped a single auto-save per attack versus ATGW/IATW? Would be easy...
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