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Big Insect
United Kingdom
Joined 27/04/10
Last Visit 28/07/20
488 Posts
Posted on 11 January 2012 at 22:45:15 GMT
Well, following on from the Snow Speeder thread ... here is the Imperial Assault Force list.

NB: I took the advice about General Veers (so he's CV10) but I also gave the AT-AT Secondary Weapon an AA capability as it appears (from the film) to be what is shooting down the Snow Speeders.
I've also allowed the Commanders to travel in their respective AT-ATs so they move with them but make independant moves if they dismount.

In theory the AT-STs can also carry 1 base equivalent of Storm Trooper but TBF that seems a bit far fetched at the scale we're operating at!

So here goes:

“The Empire Strikes Back” - Imperial Assault Force (Hoth)

3,000 points

Quantity Troops Arm Move Attacks Assault Hits Save Cost Notes
1 CO (CV10) * General Veers Command 60 F 3/30 - 6 6 160 [160]
1 HO (CV7) * Command 40F 2/30 - 4 6 30 [30]
2 Recce Unit (Recce Droid) Recce 30 G 1/20 1 3L 6 20 [40]
2 Recce Unit (AT-ST Scout Walker) Recce 30F 2/40 2 3 6 40 [80]
22 Infantry Unit (Storm Troopers) Infantry 10 F 3/30 4 4 L 5 40 [880] #1
4 Walker Unit (AT-ST Walker) Armour 30 F 2/40 2 4 6 20 [80] R
2 Walker Unit (AT-AT Walker) Armour 15 F 6/120 15 8 M/S 3 T 865 [1,730] #2 R/S1

* No hits vs AFV or Shields, # No hits vs Infantry or LV, H: Half-Range vs AFV, L: Low Profile, M: Massive, S: Shields, T: Tough, R: Restricted, S1: Stabilised

Tactical Doctrine
• Rigid tactical doctrine (15cm initiative distance; +1 to the CV if all units under command carry out the same action)

Special Rules
• Tech Level: Contemporary
• Air Superiority: +1 modifier to die roll
• Commanders can be carried in AT-ATs with Storm Troopers – as such will not move independently until they dismount

Note 1. Infantry Unit (Storm Troopers – based on Red Guard Assault Infantry)
• Elite: No command penalty for assaulting the enemy and deduct one die when rolling for suppression/fall-back

Note 2. Walker Unit (AT-AT Walker – based on T1 'Red Vengeance')
• Split Fire (Primary weapon system): May split attacks equally between two targets provided they are within 5cm of one another
• Secondary Weapon System: 6/120# attacks against all relevant targets
• Hyper-Velocity Penetrator (Secondary weapon system): The save value of the target unit is reduced by one
• Secondary Weapon System also AA capable
• Elite: No command penalty for assaulting the enemy and deduct one die when rolling for suppression/fall-back
• Stubborn: Do not roll for fall-back and will not retreat in close assault
• Carrying capacity of 12 spaces (Infantry on foot only + 1 Command)

Summary
• Breakpoint 15
• 3000 points spent of 3000 points available (3000 points selected)

© 2004-2011 Specialist Military Publishing. For personal use only.

Wow ... those AT-ATs are mean beasties!!!
nikharwood
Sea
Joined 14/08/05
Last Visit 08/11/22
1472 Posts
Posted on 12 January 2012 at 00:25:35 GMT
Excellent Cool

When are we going to get to see pics of this one being fought? Wink
Panzerleader71
Canada
Joined 26/01/08
Last Visit 18/02/15
765 Posts
Posted on 12 January 2012 at 03:22:56 GMT
"Wow ... those AT-ATs are mean beasties!!!"

That's why most times the Rebels drop and RUN! when they appear on planet.Wink
Kiwidave
New Zealand
Joined 04/06/04
Last Visit 31/05/19
841 Posts
Posted on 12 January 2012 at 07:24:03 GMT
The secondary weapon on the AT-AT has a long range - maybe 6/60# ?

Also, you need to have special ruel for the Storm Troopers: -1 to hit for all firing, as it's well known they can't shot for toffee! Grin
nosher
England
Joined 24/06/06
Last Visit 06/02/17
363 Posts
Posted on 12 January 2012 at 08:42:32 GMT
What range of minis are you using for this force?
Panzerleader71
Canada
Joined 26/01/08
Last Visit 18/02/15
765 Posts
Posted on 12 January 2012 at 09:21:25 GMT
"Also, you need to have special ruel for the Storm Troopers: -1 to hit for all firing, as it's well known they can't shot for toffee!"

That rule would only apply if any of the BIG 4 are on the table. Otherwise the Storm (Snow in this case) Troopers once again become the Elite Terror Troops of the Empire mowing everything in their way down.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 12 January 2012 at 10:01:32 GMT
As far as figures go, I'm in a quandry.
I have the AT-ATs, AT-ST & Snow Speeders in 10mm/1:144 scale but it's finding the Storm/Snow troopers & Rebels at that scale that's the issue. As I said on the previous thread I have some old 10mm plastics from the kits but these contain nowhere near enough Snow/Storm Troopers or Rebels for a 6mm game. But the kits also contain the gun turrets and surface support guns for the rebels .... ???

The Snow/StormTroopers are not so bad in 6mm as I will use the Irregular ones + Irregular also do the R2D2 type droids & Taun Taun riders for the Rebels (& at 6mm I can use irregular modern/WW2 snow troops as rebels). 6mm AT-STs can be cobbled together from GW Sentinals (the ones with the armoured cabs that is) easy enough, but it's then the AT-ATs that are an issue. I have a load of the Micro-Machines plastic ones but they just don't look big enough. So it might be 10mm/1:144 AT-ATs used for 6mm game.

Anyway - it's all a way off painted as yet, but I'm working on it & pictures will follow - promise!
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 12 January 2012 at 10:05:56 GMT
I'll fiddle with the AT-AT secondary weapons cost Dave - but when they destroy the shield power generator in the film, it's both primary & secondary weapons that fire at the same target at the same time & range.

6/60# would admittedly reduce the AT-AT cost a bit but then that just means I have to add more Storm Troopers to the army (oh no!)as other than AT-STs, AT-ATs and Recce Drones there's not much else.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 12 January 2012 at 10:16:26 GMT
Nosher - the AT-ATs and Snow Speeders are F-Toys 1/144 (they also do those 4 legged Clone Wars walkers as well):
F-TOYS STAR WARS VEHICLE AT-TE All Terrain Tactical Enforcer 1:144 MODEL SW_2.5 - eBay Item number: 120830413774

The same seller qqmodels (in Hong Kong) is also selling the AT-ATs F-TOYS STAR WARS VEHICLE AT-AT ALL TERRAIN ARMORED TRANSPORT 1:144 MODEL SW_2.1
eBay Item number: 120829020400

I've found these guys very reliable & quick and at £1.50 for post to UK very economical. They also sold me the F-Toys Snow Speeders, but don't have any in stock but can get them.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 12 January 2012 at 10:22:27 GMT
Oh yes - Nosher - the Micro Machines AT-ST walkers are great as they will work in 10mm & can usually be bought off eBay for c.0.99p
Panzerleader71
Canada
Joined 26/01/08
Last Visit 18/02/15
765 Posts
Posted on 12 January 2012 at 18:57:45 GMT
CinC has a new line of Sci-Fi figs in 6mm and one is what looks very much like a Taun taun and rider (SEM-5) in the new Solar Empire Marines line.

They seem to be a good quality make, I'm thinking of using the infantry as proxies for a an Epic scale Cadian BG.Cool
Kiwidave
New Zealand
Joined 04/06/04
Last Visit 31/05/19
841 Posts
Posted on 12 January 2012 at 19:11:35 GMT
You could add in some heavy weapon options:
http://images.wikia.com/starwars/images/a/a9/Im...

Maybe 1 per 1000?
Angel Barracks
United Kingdom
Joined 21/12/11
Last Visit 27/01/12
16 Posts
Posted on 12 January 2012 at 19:26:27 GMT
The CinC 6mm solar marines are indeed very nice.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 13 May 2012 at 22:24:14 GMT
I've done a bit more research and have a view that we can safely add the following to this list:

Grav Bikes - I'll work on the stats but the Marine Corp ones look about right

I'm going to change the AT-ST walkers to a higher spec, as there appear to be some smaller AT-RT open cab walkers used as Recce and light support attack (the latest GW 40K Sentinal is pretty good). So there will be 3 walker types in the list.

I'll also add in some of those 'heavy' blaster inf support weapons as suggested by KiwiDav.

Also the AT-AT production spec has them with a carrying capacity of 40 Storm Troopers + 5 (yes 5) grav bikes - along with the operational crew (of just 2). so I think that's a fair few bases of storm trooper infantry Gimme

It's a project that is slowly taking shape ... I also found out that the micro-machines plastic Droid tanks are very much 6mm compatable ... but also Micro-Machine do some very nice 6mm compatable Terminator Hunter Killer models - bith the flying HK and also the tracked version ... add these to some of those very nice Progenitor cyborb type infantry and you've got a 6mm Cyberdine Systems (SkyNet) force ... yummy!
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 13 May 2012 at 22:38:23 GMT
NB: I have now gone for the 1:144 F.Toys AT-ATs for 6mm.
Looking at the size of the beast (& also the scale of the various hatches depicted on it) + the number of troops it is spec'd to carry, I think that the 10mm beast is the right size & scale for 6mm.

So that F.Toys for the AT-AT walkers
Micro-machines for the AT-ST walkers
GW 40k for the AT-RT walkers & Grav Bikes
Irregular Miniatures for the storm troops + heavy blaster support weapons

I'm converting the probot recce droids from the Brigade Models drop-pods (you can buy these seperately) ... it's just the Darth Vadar command figure that I am considering now ...? Although one of the Andrayadran cloaked commanders with a converted head appears to have the right stance & appearance.

The question is ... can I justify any in-atmosphere aerial support - do we ever see Tie-fighters involved in ground battles???
AndyThomas
United Kingdom
Joined 29/12/07
Last Visit 14/09/16
46 Posts
Posted on 14 May 2012 at 07:17:11 GMT
Don't know about Tie-fighters but Tie bombers certainly gave ground support.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 14 May 2012 at 09:07:00 GMT
worth remembering - thanks Andy
micro-machines do the Tie Fighters & these can be picked up pretty cheap on eBay ... so i'll look for the bombers as well.
AndyThomas
United Kingdom
Joined 29/12/07
Last Visit 14/09/16
46 Posts
Posted on 15 May 2012 at 12:56:11 GMT
There's also the Star Wars Starship Battles range which have a Tie fighter and bomber. Not sure how well these would fit in, scale-wise.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 05 December 2013 at 15:39:39 GMT
Well Monday 2nd saw the 2nd Battle of Hoth - or the Rebels Strike back with Gordon (Commander Solo) and Rodger (Commander Skywalker) taking on an Imperial Force dug in around a downed AT-AT and entrenched in the old captured Rebel Ice-Base.

Photos on my blog at: http://aetius-last-of-the-romans.blogspot.co.uk/

I'll publish the Imperial list in a later post but needless to say the Force was not with Lord Vader on Monday night Blackeye
pete
Wales
Joined 05/02/04
Last Visit 07/05/19
3793 Posts
Posted on 05 December 2013 at 15:56:09 GMT
Very nice! Love the downed AT-AT Cool
toxicpixie
United Kingdom
Joined 09/03/11
Last Visit 17/07/21
2178 Posts
Posted on 05 December 2013 at 17:04:54 GMT
That looks really, really good! Very nice figures and table (and dead simple too Grin), and a good sounding game. I like making the whole table a "cover area", means you don't get quite so mullered at stupendous range.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 05 December 2013 at 18:05:11 GMT
Thanks folks Grin

I will attempt a photo-shoot of the full Imperial force (for Hoth II) later tonight & try posting it up.
It will of course have appropriately designer shot modelled & airbrushed pictures of the fully functional AT-AT and Lord Vader himself.

We've played a lot of 'reversed' table games with the entire table as close terrain or bad-going with just clearings, open areas around BUAs, roads or rivers as open ground it works really well.
Big Insect
United Kingdom
Joined 27/04/10
Last Visit 12/10/20
488 Posts
Posted on 14 December 2013 at 16:49:09 GMT
Imperial – ‘The Empire Strikes Back - Battle for Hoth’: 2,000pts (of nastyness!)

Quant-Troops-Arm-Move-Attacks-Assault-Hits-Save-Cost-Notes:
1-CO(CV10)Lord Vader-Command-60F-6/30-6-6-190pts [190] #1
2-HQ(CV7)other commanders-Command-40F-2/30-4-6-30pts [60]
2-Recce:(Probot)-Recce-15G-2/30-1-3L-6-25pts [50] #2
10-Infantry:(Storm Troopers)-Inf-10F-3/30-4-4L-5-40pt[400]#3
2-Support:(Tripod Blaster)-Inf-10F-6/40H-2-4L-6-40pt[80]#4 R
2-Support:(Grav Bike)-Inf-30G-4/40-3-3L-5-80pts [160] S1
2-Walker:(AT-RT Walker)-Armour-25F-2/40-2-3L-6-20pt[40] R/S1
2-Walker:(AT-ST Walkers-Armour-25F-4/40-3-4-5T-80pt[160]R/S1
1-Walker:(AT-AT Walker)-Armour-15F-6/120-15-8M/S-3T-865pts #5 R/S1
Total: 1,995pts

* No hits vs AFV or Shields, # No hits vs Infantry or LV, H: Half-Range vs AFV, L: Low Profile, M: Massive, S: Shields, T: Tough, R: Restricted, S1: Stabilised

Tactical Doctrine
• Rigid tactical doctrine (15cm initiative distance; +1 to the CV if all units under command carry out the same action)

Special Rules
• Tech Level: Contemporary
• Air Superiority: +1 modifier to die roll
• Commanders may be carried in AT-ATs with Storm Troopers – as such Commanders will not move independently until they dismount

Note 1. Command Unit : (Commander Vader)
• May be transported in the AT-AT – moves at same speed & at same time – does not take up carrying capacity

Note 2. Recce Unit (Probot)
• Counts as Infantry for movement purposes

Note 3. Infantry Unit (Snow/Storm Troops)
• Elite: No command penalty for assaulting the enemy and deduct one die when rolling for suppression/fall-back

Note 4. Support Unit (Infantry Tri-pod Blaster)
• Deploy: Need to carry out a deploy action between moving and firing, and firing then moving
• Stubborn: Do not roll for fall-back and will not retreat in close assault
• Takes up one Infantry transport space

Note 5. Walker Unit (All Terrain Armoured Transport: AT-AT)
• Hyper-Velocity Penetrator (Primary weapon system): The save value of the target unit is reduced by one
• Secondary Weapon System: 6/120# attacks against all relevant targets
• Split Fire (Primary weapon system): May split attacks equally between two targets provided they are within 5cm of one another
• Secondary Weapon System also AA capable
• Elite: No command penalty for assaulting the enemy and deduct one die when rolling for suppression/fall-back
• Stubborn: Do not roll for fall-back and will not retreat in close assault
• Carrying capacity of 12 spaces (Infantry , Grav Bikes + Command only: Inf on foot & Infantry Tri-pod Blaster = 1 space + Grav Bikes = 2 spaces – Command does not take up any spaces but only 1 can be carried)

Summary
• Breakpoint 12
• 1,995 points spent of 2000 points available (2000 points selected)
• Deduct 5 points from your casualty points at the end of the game

We were playing that Rigid Command meant that the Commanders (other than the CO) could only command troops in their original formations - which seemed reasonable to me)

The suppression on a +4 for the AT-AT makes it vulnerable once its shields are down. A D:6 is probably more realistic - IMHO Grin

I will do the photoshoot soon Blush
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